---
title: Write a hypothesis
description: Connect a focused design change to an outcome you can measure.
---

[CryptX 2.0 Designathon Workshop I: Designing for Impact](https://www.youtube.com/watch?v=S65lzQ6s5ig)

Treat the design idea like a hypothesis. Be clear about who it is for, what might change for them, and which measure would help you learn whether the change worked.

> We believe **[a focused change]** for **[specific people]** will lead to **[a user outcome]**, measured by **[a metric]**.

## Make it measurable

Avoid goals such as “make the app better.” Choose an observable behavior or outcome, such as fewer errors, less time waiting, or more completed tasks. Set a success measure before testing so you can compare the result with your expectation.

The speaker gives an example of a live map for daily public-transport commuters. The intended outcome is less waiting and more confidence; daily active use and user feedback are suggested measures. It is an example to make the framework concrete, not a target for your own project.

## Learn from evidence

The session describes a repeating cycle: form a hypothesis, run an experiment, measure what happened, learn, and repeat. Evidence can change your mind about a design decision. Keep the test small enough that the result teaches you something specific.

[Watch from the hypothesis exercise](https://youtu.be/S65lzQ6s5ig?t=2623) · [Continue to Crazy 8s](/docs/si/workshops/designing-for-impact/crazy-8s)
